Sonic Colors, Sonic the Hedgehog, Wii, Nintendo Switch : Ultimate Video Review
Sonic colors. Is that same game remastered for modern platforms with improved lighting 4k 60 fps support, except on switch of course, a remix soundtrack and a couple of other minor gameplay editions. None of these upgrades make sonic colors ultimate a must buy for returning fans, but for anyone who missed out on it due to i dont, know being put off by the likes of sonico, 06 or sonic. The hedgehog 4 episode 1, its still good enough that this trip to eggmans interstellar amusement park is already an easy recommendation. Music, regardless of whether youve played before the story of sonic colors, wont be a surprise to anyone. Eggman is up to no good seeking to harness the power of alien energy to fuel, a mind, control weapon and its up to sonic and tails. To stop him sonic the plot, obviously isnt. What anyones here for, but at least its well acted and sprinkled with a few chuckles here and there, especially thanks to cubon orbot eggmans, two robot henchmen, who have their own little running gag of qbots voice chip, constantly getting damaged and replaced much to the chagrin of Eggman, what is important about the story, however, is that it introduces the wisps the small multicolored aliens that eggman is hunting down. These wisps are the main thing that separates sonic colors from every other mainline console, sonic game, both past and present. Think of them as transformation power ups along the lines of what youd find in a mario game like mario odyssey.
Only you get to choose when you activate their powers, pink wisps can turn you into a spike ball that allows you to cling to walls, yellow ones. Turn you into a drill that can dig underground and teal wisps turn you into a laser that can bounce off prisms and travel at the speed of light theyre unlocked as you progress through sonic colors, but you can always revisit old levels and replay them with wisps That you unlocked later on to access new paths, which is actually something that well circle back to. There are a total of nine wisps that you can unlock over the course of sonic colors ultimate, including a brand new ghost wisp, that wasnt in the original game, and they primarily enhance two things that are key to a great sonic game. Maintaining your speed, duh and the multiple paths that allow you to find your own way through a level a pink wisp might give the opportunity to completely bypass a slow platforming section by zipping up a wall. A drill wisp might lead you to a subterranean path. Thats way faster than the one above ground and laser wisp can instantly shoot you across a section lined with enemies taking them all out. At the literal speed of light, these particular power ups do a great job of varying up the level design without ever slowing sonic down. Then there are the ones more geared towards secret, collecting light puzzle, solving and platforming, and while these are certainly less exciting than the ones built around speed, they still make exploration and revisiting levels with new powers, a lot of fun as they can help.
You discover new paths that dramatically change the flow of a level and even help you improve your time or score. The new ghost wisp is probably the weakest of the bunch as its really only used to mix up the locations of some hidden red rings compared to where they were in the original game with it. You can float through walls by pulling yourself to an anchor point and well thats about it, unlike the other wisp powers, its never really used in any sort of clever satisfying way. The one downside to the wisps is that, because theyre drip fed to you one at a time over the course of the whole game, the first time through the early levels of sonic, colors isnt, nearly as fun as they are, when youre able to replay them with All the wisps unlocked this causes the first few hours to be kind of a drag, because youre often forced along paths that are slow and tedious thats. An issue that carries over from the original, but one that sonic colors ultimate introduces for the first time, is related to its remix soundtrack. The first three levels of any world play a newly remixed theme and the last three levels played the original versions. The bummer is that theres no way to choose which version you want to hear which sucks, because i found that most of the original themes are far superior to the overly produced remixes Music Applause, so Music, the soundtrack is still great.
All around dont get me wrong, but it seems strange to have both versions and not give you the option of selecting which one you want to hear on a given level. The other big gameplay addition is a rival rush mode that allows you to race against metal sonic in what is essentially just a dressed up time trial, its a fun way to challenge yourself to beat a level quickly, but it feels like it should be something that You can do on every level instead of there just being one per world. A total of just six races. Altogether cosmetic items were also added in the remaster, giving you the ability to customize sonics shoes, gloves, aura and boost effect by spending a new currency that you can collect throughout each level. None of them are particularly noteworthy, though its just some straight recolors, simple, visual effects and tacky patterns. I found myself just sticking with the classic look on the graphical side of things. Sonic colors ultimate holds up reasonably well for a nearly 11 year old wii game. The one sour spot is the cutscenes which were not redone and are super low res on a modern screen, but the actual gameplay runs at a steady, 60fps and 4k on the playstation 5, and there are some nice improvements made to the lighting and character models. Most importantly, sonic colors ultimate benefits from having been a gorgeous game to begin with, its levels are among the most imaginative.
The series has ever seen from the rainbow road esque starlight carnival that has sonic speeding through space, while an intergalactic war plays out. In the background to the dreamlike sweet mountain thats made entirely of junk food, every world is beaming with creativity and the unifying theme of it all being part of an amusement park is just icing on the cake Music as a remaster sonic colors ultimate throws in a Decent amount of new stuff, but nothing beyond the frame rate and resolution bump, really add up to anything that elevates the experience beyond what it was on the wii. That said, it was already great in 2010 and it still holds up as one of the best modern sonic games to date, thanks to its imaginative level designs, a laser focus on the things that make the series fun and the addition of the power granting wisps.